Design "Fun" Challenge: square the requirements circle
I have two conflicting requirements that I'd like to satisfy in
Brace For Impact, a prospective game in which (in brief outline) starships engage in tactical combat in order to capture strategic territory.
The two requirements:
1. On joining the game, or after being destroyed, a player must be able to enter a tactical combat within 60 seconds.
2. Upon being destroyed, a player must not be able to re-enter the same tactical combat in which they were destroyed, with a fresh and fully functional starship, in less than 180 seconds.
(35 comments, 217 words in story)
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